Designing a Tactics RPG: Precursor

Hello, everyone! My name is Zack Bell and no, I am not dead. In fact, I am putting more time into work than I ever have before. The reasons that you don’t hear as much about it are 1) work doesn’t just mean games work anymore, and 2) industry drama pushed me to be a bit more private about myself, my work, and so on. On the bright side, I may start to show off my screenwriting progress (on top of my games progress) and most of the drama has subsided and I have reconnected with most, if not all of the relationships that I was previously cautious about discussing. All things are well on my side of the yard!

I am working on a game within a genre in which I am mostly unfamiliar. It has been both a blast and a challenge. I will soon begin to tweet GIFs of gameplay elements as they are added into the digital build (I began with a paper prototype, which was also a new experience for me). Those will be followed by blog entries about designing a game within this new and complex genre. I am looking forward to sharing with all of you again. It has been far too long!

Life has become increasingly busy for more reasons than one. Splitting my passion, love, and hours across several difficult industries is a big part of that. I will do my best, so please be patient! Thank you for the constant support and I look forward to hearing from you in the near future.

All the best,
Z

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Designing a Tactics RPG: Precursor

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